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- 08:33, 24 August 2023 ALGORITHM II (hist | edit) [35,026 bytes] Admin (talk | contribs) (Created page with " '''The N1 rule (N1 requirement) for Algorithm II is as follows:''' If point 3 is low, then the level of point 5 should be higher than point 1. If point 1 is high, then the level of point 5 should be lower than point 1. ==='''STEP I. SEARCH FOR POINT 3 OF THE EXTERNAL ATTRACTION MODEL (EAM) AND THE STARTING POINT OF THE PREVIOUS TREND.'''=== : '''1.1.''' The program looks for the first possible extreme, satisfying rule N1. Such an extreme is a candidate for potent...") Tag: Visual edit: Switched
- 02:50, 16 July 2023 ALGORITHM I (hist | edit) [39,383 bytes] Admin (talk | contribs) (Created page with "'''1. Find Point 1. Search for a Confirming Extremum.''' : '''1.1.''' The program searches for the first possible extremum that satisfies rule N1. This extremum is a candidate for point 1. : '''1.2.''' When a candidate for point 1 is found, all bars to the left (i.e., in the past) of the bar containing the candidate extremum are checked until one of the following events occurs: :: '''1.2.1.''' The point of the last intersection of the price level with the candidate for p...") Tag: Visual edit: Switched
- 23:47, 15 July 2023 UMG General Concepts (hist | edit) [3,565 bytes] Admin (talk | contribs) (Created page with " # '''Algorithm''': A specific set of rules used to construct technical analysis models on financial instrument charts. UMG utilizes two distinct algorithms, each responsible for building different types of technical analysis models. # '''Model''': A key structural concept in UMG that encompasses a set of elements such as: ## A segment of the price chart where the algorithm has been successfully applied. ## A collection of lines constructed on the relevant price chart se...") Tag: Visual edit: Switched
- 01:42, 21 June 2023 ELO rating (hist | edit) [3,634 bytes] Admin (talk | contribs) (Created page with "The formulas for calculating user's ratings can be as follows: Rn = Ro + K * (W - L) * log10(N + 1) where: Rn - the new rating of the player Ro - the old rating of the player K - a coefficient that determines the rate of rating change and can be chosen based on the desired level of variability (for example, 32 for chess, 20 for poker, etc.) W - the number of correct predictions made by the player L - the number of incorrect predictions made by the player (but not less...") Tag: Visual edit
- 23:48, 2 June 2023 MarketPawns User Guide (hist | edit) [3,756 bytes] Admin (talk | contribs) (Created page with "== User Guide for MarketPawns.com == === Registering an Account === # Click "Register" on the homepage. # Fill in the required fields: Name, Email, Password, Repeat Password, and select your Sex. # Check the box to agree to the terms & conditions. # Click "Register" to create your account. === Signing In === # Click "Sign In" on the homepage. # Enter your username or email and password. # Click "Remember me for 60 days" if you want the website to remember your login...")
- 21:36, 28 May 2023 Universal Market Geometry (UMG) (hist | edit) [1,378 bytes] Admin (talk | contribs) (Created page with "'''UMG''' is based on the basic ideas of '''Tactica Adversa''' methods, retaining the approach of sequential selection of extremes on charts. These extremes are used to draw Trend Lines and Aim Lines, which formi UMG technical analysis models. In contrast to Tactica Adversa, which largely relies on its own axiomatic apparatus, the core principle in developing UMG rules is: "Every idea has the right to exist, but must be thoroughly examined mu...") Tag: Visual edit